The Three VR Tools that Got us Into the Game Developers Conference
I wrote an article for UploadVR about the VR tools we used to help us fast prototype our new game, Kiss or Kill, which got into Valve’s booth at the Game Developers Conference.
There’s beauty in the chaos of a startup’s early days when the team decides to roll the dice. For virtual reality entrepreneurs there are some amazing tools which help amplify this mindset, allowing you to move fast and, hopefully, make things. With these tools, a little luck, and a lot of tenacity, our six-month-old VR startup RLTY CHK is heading to the Game Developers Conference to present our new game, Kiss or Kill, at Valve’s booth.
I’ll tell you how we did it.
Read the full article here.